UDC 51-8
DOI: 10.36871/2618-9976.2022.12.009

Authors

Vladislav I. Kazarin
Director of secondary school No. 97 named after. A.V. Gumenyuk, Yekaterinburg, Russia
Kseniia S. Potorochina
Сandidate of Pedagogical Sciences, Associate Professor of the Department of Information Technologies and Automation of IRITRTF FSAEI HE "Ural Federal University named after the first President of Russia B.N. Yeltsin", Yekaterinburg, Russia
Denis S. Mironov
Сandidate of Economic Sciences, Associate Professor of the Department of Chess Art and Computer Mathematics, Ural State University of Economics, Yekaterinburg, Russia
Veronika I. Belousova
Candidate of Physical and Mathematical Sciences, Associate Professor of the Department of Information Technologies and Automation of the IRITRTF Federal State Autonomous Educational Institution of Higher Education "Ural Federal University named after the first President of Russia B.N. Yeltsin", Yekaterinburg, Russia

Abstract

In this paper, career guidance and gamification tools are identified that contribute to the activation of cognitive activity, allow diversifying the types of educational activities and increase interest in the materials of a career guidance course in mathematics. As the subject content of building a career guidance course, the course "Theory of Probability" was chosen, which has interdisciplinary connections with any professional field. The possibilities of distance course gamification in LMS Moodle are analyzed. The constructed gamified course in mathematics in the Moodle system is aimed at solving the issues of career guidance and preparing students for the final exam in mathematics.

Keywords

Gamification, Gamification of the educational process, Probability theory, Career guidance