UDC 37
DOI: 10.36871/u.i.k.2025.08.01.010

Authors

Sakinat I. Murtazalieva,
Stavropol State Pedagogical Institute, (branch), Budennovsk, Russia
Svetlana G. Nikolaeva,
Kazan State Energy University
Sai U. Abdulkhazhieva,
Chechen State University named after A. A. Kadyrov

Abstract

The article examines the possibilities and development trends of educational games in the era of artificial intelligence. Gaming artificial intelligence and educational artificial intelligence can play grassroots driving and leading role in the development of educational games. Cloud computing and big educational data, the main technologies of the era of artificial intelligence, can provide powerful support to the development of educational games. The article also suggests a general trend in the development of educational games in the era of artificial intelligence.

Keywords

artificial intelligence, educational games, information technology